Dragon Hills makes me nostalgic for the weird, early days of mobile games

Is 2017 too early to be nostalgic for the early days of smartphone video games? I’m speaking concerning the late 2000s, publish Snake and Solitaire, however earlier than in-app purchases, free-to-play consultancy companies, and app-to-movie variations. A decade in the past, there was no established technique for designing touchscreen video games — not to mention dependable controls — so visiting the App Retailer felt like reaching right into a seize bag of oddball experiments. There was a surgeon simulator, reactive summary artwork, and a puzzle recreation about binding picket trinkets with rope.

Dragon Hills, launched in 2015 and up to date frequently, is a throwback to that period. A younger princess, robbed by a would-be knight in shining armor, mounts a dragon and flies eastward on an infinite quest to kill...

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