Nintendo’s Intergalactic Strategy Falls Flat In 2D

Captain Olimar has crash-landed so many occasions they need to revoke his astronaut license. Thankfully, the lovable, plant-like creatures referred to as Pikmin are all the time keen to assist this hapless alien piece collectively this ship and ship him residence. After crash-landing on one other overseas world filled with Earth-like relics in Hey Pikmin, Olimar’s colourful associates welcome him with open arms once more – however I used to be inclined to go away him stranded. Hey Pikmin compresses Nintendo’s uncommon spin on real-time technique right into a 2D, side-scrolling journey, and it loses loads of the technique within the course of.

Pikmin video games have historically been about amassing a military of little creatures, after which utilizing that battalion to destroy monstrous bugs, construct bridges via hostile environments, and finally discover uncommon treasures. These primary parts are nonetheless current in Hey Pikmin, however in a lot smaller levels.

This new side-scrolling view means Olimar can not sidestep enemies. As an alternative of introducing new challenges or constructing distinctive fight encounters round this limitation, Nintendo has simplified enemies’ conduct to the purpose the place none of them are a menace. So long as you’re not tossing Pikmin immediately into your enemy’s mouth whereas it paces forwards and backwards, you’re positive.

Hey Pikmin’s puzzles are additionally very simple, and often boil right down to tossing Pikmin round obstacles, or ensuring you’re utilizing the appropriate sort of Pikmin for a given state of affairs. You may need to make use of a couple of yellow Pikmin to attach an electrical circuit that opens a brand new path, or use flying Pikmin to raise a collection of platforms that permit Olimar to succeed in greater platforms. Puzzle options are all the time readily obvious and require little talent to execute.

Slowly elevating a tiny military to do your bidding has all the time been one of many largest attracts for the Pikmin video games, however Hey Pikmin doesn’t allow you to carry Pikmin over from one degree to the subsequent, which diminishes that sense of development. As an alternative, your Pikmin are despatched to a hub space referred to as Pikmin Park. In Pikmin Park, you possibly can ship your little critters on missions to gather extra treasures, however this course of includes no technique, and the treasures they return with are insignificant in comparison with what you purchase finishing the primary missions.

Pikmin might work in 2D, however Hey Pikmin isn’t the sport to make it occur. Nintendo’s low-impact mix of technique and motion flounders between enjoyable and boring. I typically felt compelled to replay Hey Pikmin’s ranges to seek out the treasures I’d missed the primary time round, however I by no means discovered what I hoped to: a richer technique expertise.



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