The tremendous success of the mobile game Pokémon Go changed everything for the monster-collecting video game series. After 2016, there were suddenly millions of new fans willing to spend millions more dollars raising digital battle monsters. Despite its popularity, however, Pokémon Go seemed to linger in an ambiguous space, separate from the core Pokémon games and their deep role-playing systems, as well many of the fans devoted to them. Pokémon Go mined “real” Pokémon titles for gameplay ideas and monster compendiums, sure, but otherwise, the two worlds hardly intersected. Until now.
Last week, developer Game Freak surprised fans by proposing something unusual: two new Pokémon RPGs for the Nintendo Switch that mixed the more casual...
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